If you get frozen, it will hurt. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Cooldown - 130s. This consumable heals 125 Health and 75 Mana over 25 seconds. PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. ) Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. Aura Allied gods within 70 units have their physical protections increased by 15 and their hp5 increased by 25. ( [url] => fenrir Each cloud increases the size of Consuming Bellow and Empowers him up to 3 times while also dealing extra damage to Enemies hit. ) [scoreVal] => 3 ) If you want, there is crit below. ( [god] => Array [god_id] => 48 This can happen when a God is new or there is a new patch. [url] => heimdallr 103. SMITEFire is the place to find the perfect build guide to take your game to the next level. ( You will not be pressuring Anhur during a laning phase unless you and your ADC are in sync and THEY can out play him, cause you cannot go in against Anhur without backup. ( Smite is an online battleground between mythical gods. This is a build from personal opinions and hope to receive your comments. I've had a Skadi do more than half my health in a single ability, it isn't fun. Geb out tanks you, no contest. Each cloud increases the size of Consuming Bellow and Empowers him up to 3 times while also dealing extra damage to Enemies hit. Ymir build Season 10. Jormungandr is a guardian God has crowd control, abilities deal high damage and Immune. This field damages and slows Enemies inside of it every second. PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s. [display_name] => Ares Cloak -> Cloak of Concentration -> Spirit Robe. Join the leading SMITE community.Create and share God Guides and Builds. Aura All enemies within 25 units are dealt 20 (+1 per level) magical damage per second. Focussing the Geb will not accomplish much, cause thats what the Geb wants. The end times. [url] => cthulhu Q.) If he misses his chains on you, laugh at him. [scoreVal] => 4 It's good for pen and attack speed. This can only occur once every 45 seconds. I want to receive promotions from our partners. Bastet: Amazing ability damage. [scoreVal] => 2 Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. Though I probably didn't need to tell you that. Basically, this matchup is all down to your ADC and whether they can compensate for your weaknesses. 1. Your best bet in this matchup is to be reasonably aggressive early, and coordinate your pushes with your ADC so that they can capitalize on your damage and CC. Please verify that you are not a bot to cast your vote. No not really, you'd be better off with any jungler, hell even Loki works better. Please keep this in mind while reading. Enchanted Kusari -> Spellbound Kusari -> Shoguns Kusari. [url] => jormungandr [notes] => Both of you put down fairly even damage, but Bachus can easily proc your passive with his bellyflop. This isn't really Cabra's best role though, and provided you can take a few hits, your best bet is to just focus him down if he charges you. Your biggest threat is his stun, which he would have to try and miss cause you are a chonker. If he's an idiot and solo ults you, well that actually might hurt, but then he's down an ult. Subsequent hits on the same target do half the bonus damage for the next 3s. SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. He won't kill you but he will make your life hell in lane. [url] => skadi Provided you put in early aggression, he won't be a problem. ( This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Array If this happens, you are dead, just give up and be ready to buy items. Unlike someone like Khepri or ***ba, Ares isn't going to be able to throw out an ability willy nilly to proc your passive, his ult is too valuable. He can't pull you, and his damage isn't too bad now that Manikins got nerfed (Though it still makes it rough till you get defenses if he goes down that route). Subsequent hits on the same target do half the bonus damage for the next 3s. This guide has not yet been updated for the current season. PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%. ( The issue here is that he provides a lot of support to his team, more than you. [god_id] => 33 PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. [url] => yemoja Cthulhu could theoretically proc Jorm's passive with his 3, though that would probably put Cthulhu waaaay out of position so long as Jorm is where he should be. Array [scoreVal] => 1 ( You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. [display_name] => Hercules [notes] => His Silence Counters Your Second and 3 Ability ( ) Always you can, buy the attackers blessing, if you cant, buy the warrior blessing. [god_id] => 35 [url] => hades Great kill confirm to enemy's retreating. [display_name] => Sobek Passive When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your maximum health. [god] => Array ( Combo 2: The World Serpent -> Consuming Bellow -> Submerge. - Jorm's 3 has a sonar effect in a fixed radius while he's underground. [url] => cabrakan You cannot fight most Bacchus late game if you are alone, he will out damage you. GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Your biggest advantage in this is full on immunity to his ult, which you should use to your advantage by blocking his trip to nippleheim whenever you can. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. ) Ganesha is a guardian God has surprising high damage, , crowd control and very tanky. I would never say ignore him in this matchup, but I would advise that you concentrate more effort on killing the ADC, Kumba does close to nothing on his own. - Jorm's voice actor, Kellen Goff also voices plushie Jorm. 1. This is definitely the most niche of the Starters. If ***ba does go down, your breath weapon can easily finish him off when he goes to sleep (5 hits per second baby). There is no reason anyone should miss a chain on someone as big as Jorm. This is the best start for Jorm jungle I recommend starting a camp with your autos before using your two on it. [url] => cerberus If she's paired with someone like Xing Tian, you will die. a lot. Emerging through a toxic cloud creates two new ones in the direction Jormungandr is facing, with a low duration. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Today we will be playing the new character Jormungandr, with a full damage build! Passive If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to crowd control for 1s. Void stone is good for damage, Stone of Fal seems like another good option, but is a good example for a key Jorm concept. [god_id] => 106 I'd be happy to share a damage build I've been working on if you'd like. When destroyed, by timing out or being depleted, it explodes and deals magical damage equal to 75% of the shields initial health and slows targets by 25% for 3s. [god_id] => 80 [url] => ganesha Match ID: 1289152517. Like Aphro, you definitely won't be winning a prolonged encounter due to his heals and Baron's Brew, meaning you should already have Tainted Steel or Contagion. Jorm can still save his teammate, but he has to actually walk into Baron's model in order to absorb the ult and free the doomed teammate. Best build Ganesha: Damage (Solo)/Support. [god_id] => 101 ( [url] => ymir Cooldown - 110s. ) Would you like to let the author know their guide helped you and leave them a message? Jormungandr fires noxious spit at an area that deals damage and creates a large toxic cloud. Using this item Slows the Movement Speed of all enemy gods within 35 units by 30% for 5s. Smite is an online battleground between mythical gods. [notes] => If you see an Aphro, even if you aren't sure she's the support, you should definitely but Tainted Steel (Into Tainted Amulet) and or Contagion. Remember, if Cabra hurts you, he isn't hurting your squishy friends. ( Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. This can only occur once every 15 seconds. Her healing isn't on the same level as Aprho or Baron, though tainted steel couldn't hurt, if she ults while you are still in lane, just ult away, it isn't worth the fight provided your ADC can get away too. [display_name] => Apollo As he can put out some CRAZY damage numbers, especially with a bruiser build. Data provided by Hi-Rez Studios. [display_name] => Athena Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. - Tainted Steel: The go to anti-heal for Jormy, especially for a lane healer like Aphro or Sylvanus. [notes] => Ganesha will be a rough fight. If she ults in a teamfight, it may still be advantageous to ult and try to knock enemies away until the ult wears off. ) [scoreVal] => 2 ( [url] => athena [god] => Array - War Flag: My new favorite, which provides good recovery in the laning phase for assists on minions and jungle monsters. Stacks provide 1 physical and magical protection. Both of you do good damage, and this matchup really comes down to your ADC and coordination. [scoreVal] => 2 If you like Jormungandr tank, you can refer this way. ) ) 1. [god_id] => 52 ( ( Jormungandr submerges into the ground turning invisible as he searches for prey. At 55 stacks this item evolves, providing an aura of 10 physical protection and 10 magical protection. [display_name] => Jormungandr Jormungandr submerges into the ground turning invisible as he searches for prey. There is no reason anyone should miss a chain on someone as big as Jorm. ) ( Essentially, this matchup will be won by whichever ADC is able to stay in lane. Required fields are marked *. 194,728 views Jan 14, 2021 3.7K Dislike Share soloDoubleJ 163K subscribers Today we will be playing. Want to support SmiteFire with an ad-free experience? Jormungandr. You are a huge hitbox and will probably soak up a lot of damage if you get terra ulted, it isn't worth the risk, ult and leave, or ult and sow chaos. On teleporting, slow all enemies Movement Speed and Attack Speed by 15% within a 25 unit radius for 2.5s. Jormungandr is so large that he cannot be affected by Hard Displacement. The two of you are fairly even in terms of damage output early game, and he cannot ult you. [display_name] => Ganesha [notes] => Funnily enough, Ares really is the best and the worst matchup simultaneously. [god_id] => 96 While Empowered, Jormungandrs basic attack fires at its fastest rate. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 15 Health and 8 Mana. Great ganking and surprises with high damage quick escape. ) Smite Arena Jormungandr Season 8.7 No BOOTS High Damage!!!! 1. [notes] => Obnoxious CC. 1. Using this item allows you to teleport to any allied structure or ward while Rooted in place. If you like Jormungandr Solo, you can refer this way. [url] => sobek This cannot exceed 35% of your Max HP. Sure the ult will hurt, a lot, but you won't be pulled into the middle of his team. Instead, he gets Dazed, a fading, non-cleansable slow that increases the damage he takes for the duration. You will find builds for arena, joust, and conquest. 1. [scoreVal] => 3 [scoreVal] => 3 If Cabra focuses you ADC (Like most Cabra will), you need to try and intercept him. Using this item reduces the Healing received by all enemy gods within 55 units by 40% for 10s and removes 75% of any currently applied shield. Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. Basic Attack Damage: 38 (+ 1.5) + 20% of Magical Power Progression: 1/1/1x damage and swing time. Subsequent hits on the same target do half the bonus damage for the next 3s. when you or an allied god pick up a spike, they gain a buff that causes their next ability to deal bonus magic damage equal to 3% of their own max hp. As a side note, unlike most tanks, Jormungandr cannot jump into a Baron's ult to absorb it for his teamate like most supports. If I know I'm going to need to start rotating before finishing Gauntlet I will usually go for Breastplate (safe) or Tyrannical Helm (We need damage). PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. [god_id] => 74 Copyright 2019 SMITEFire | All Rights Reserved. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 20% of your Magical Power. This field damages and slows Enemies inside of it every second. Yemoja really can't compete with the damage you can put out if you play him right. Jormungandr is so large that he cannot be affected by Hard Displacement. You can see the most recently updated guides on the browse guides page. Enemies that are healed by god abilities while affected by this curse take 10% more damage from all sources for the duration of the curse. You can be reasonably aggressive in this matchup provided your ADC allows for it. Tap each threat level to view Jormungandrs threats. [scoreVal] => 3 ) !Team Web Site: https://GarzaGaming.comGGC Video Library: https://www.y. [display_name] => Terra SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. Bancroft is 200 power and the lifesteal is insane. This matchup is heavily based off of which ADC can capitalize on the punishment these titans are putting out. (Smite Season 8 Duel)Hey everyone, another Hatmaster video here where we play as Jormungandr using Gilded arrow! Cooldown - 110s. [url] => terra 1. SmiteGuru 2014-23. Your Movement Speed is increased by 15% and your Attack Speed is increased by 40% for the next 3s. [scoreVal] => 3 [url] => baron-samedi [god_id] => 107 She will hurt you, same as she would hurt any tank. 1. The Solution I think Jormungandr needs more versatility in his kit. Any Attack speed past base speeds up the recharge rate of Jormungandr's Basic Attack. ) ) Join the leading SMITE community.Create and share God Guides and Builds. Smite is an online battleground between mythical gods. This is specifically Fenrir support. Best build Ymir: Damage (Solo)/Support. Now Jormungandr does deal good damage for a guardian (although there are guardians who deal more), and when the combo hits it certainly hurts. If she ults you, ult out. Smite is an online battleground between mythical gods. If you have the lowest gold on your team, the assists also provides 15 Bonus Gold. Would you like to let the author know their guide helped you and leave them a message? AURA - Enemy gods within 55 units have their healing reduced by 20%. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. Damage: 80/120/160/200/240 (+40% of your Magical Power), Damage per tick: 5/15/25/35/45 (+5% of your Magical Power), Damage: 120/180/240/300/360 (+45% of your Magical Power), Bonus Damage: 20/25/30/35/40 (+5% of your Magical Power), Damage: 70/125/180/235/290 (+50% of your Magical Power), Submerge Damage: 150/200/250/300/350 (+35% of your Magical Power), Emerge/Crash Damage: 75/100/125/150/175 (+20% of your Magical Power). [url] => anubis And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. ( Array You will not be pressuring Anhur during a laning phase unless you and your ADC are in sync and THEY can out play him, cause you cannot go in against Anhur without backup. Using this item will allow you to teleport up to 45 units away instantly. SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. [god_id] => 68 [god] => Array This is a build from personal opinions and hope to receive your comments. This can only occur once every 20 seconds. ) Contrarily, if the Xing is an idiot who doesn't figure out that he can't throw you, you are set. The game treats Jorm like he doesn't have a basic attack, so items like the rings and stone of Fal will never trigger. ) Jormungandr counter Tips. [scoreVal] => 2 ) Glowing Emerald -> Emerald Mail -> Gauntlet of Thebes. This effect is not interrupted by damage but is interrupted by hard Crowd Control. ) [scoreVal] => 3 ) ( ( Want to support SmiteFire with an ad-free experience? This effect lasts for 7s and can only occur once every 15s. ( Want to support SmiteFire with an ad-free experience? His ult will mess you up if you get caught in it, it's actually pretty hilarious to watch. Obnoxious CC. If Jormungandr interacts with a toxic cloud with Consuming Bellow or Submerge, the duration of the cloud is reduced to 8s. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This consumable heals 250 Health over 25 seconds. You can be reasonably aggressive in this matchup provided your ADC allows for it. SmiteGuru - Smite's best source for player profiles, god stats, smite matches, elo rankings, smite guides, and smite builds. This effect cannot trigger more than once every 110s. 5 attacks/s decreasing while firing (min 2/s). Ultimate provides a good escape and has fantastic peel potential . PASSIVE - Damaging an enemy god steals 30 health (+1.5 per level) away from your target and restores 20 mana. 7% of your Mana from items is converted to Magical Power. Bacchus will typically go bruiser or more damage oriented later in the game, and a Polynomicon hit form him will definitely hurt. [url] => apollo At 55 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection. As a replacement for boots, I normally go Gem of Isolation, because of the good power, health and slow if there is no other more pressing option. ) [notes] => If you get frozen, it will hurt. Late game, a good Khepri ult will win a team fight, and early game, a Khepri Abduct (his 1) will proc your passive and possibly spell your death if you arn't careful. [god] => Array 24 days ago. Both are "bully the opponent" focused and have similar damage outputs, with Jorm having slightly more burst. If your ADC is better than theirs, you could probably bully the Cthulhu down, if there ADC is better, you will need to play extremely cautious since you two are so even. Extra damage after the first instance is halved. This effect is not interrupted by damage but is interrupted by hard Crowd Control. 4.05K subscribers This Jormungandr build is going to give you nice defenses and a high hp pool but still allow you do do damage and get some kills. Additionally, their Damage Dealt is reduced by 15%. Ganesha will be a rough fight. PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 1 * your level for 5s. [notes] => Geb out tanks you, no contest. Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. Ouch, just ouch. Jorm can still save his teammate, but he has to actually walk into Baron's model in order to absorb the ult and free the doomed teammate. You do good damage to him and can easily bully him, buy tainted steel the second you see him on the god screen. WE FINALLY FOUND THE BUILD TO MAKE JORM OP - Smite Jormungandr Solo (S9 GM Ranked) 40,696 views Mar 22, 2022 575 Dislike Share SoloOrTroll 5.15K subscribers Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.
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